Sometimes it's the simplest things that tug on our play-strings. Kenta Cho'sSIN CAR
does just that by providing an incredibly simple but impossible-to-resist premise that makes it incredibly difficult to walk away from the mouse for even just a few minutes. The basics are easy to grasp: you control a car's movement by moving your mouse up and down, which changes the sine wave that it's following. All you need to do is avoid the blocks.
Which is a heck of a lot tougher than you'd think. Your only control over the vehicle comes in the form of moving your mouse to control the sine wave's pattern, the car will move along the left-to-right path regardless, and will not slow down. The consistency of the vehicle is what makes it appealing, because you always know what to expect and any mistake you make is completely your own fault.
There's also a meta game on top of the simple act of survival, you'll need to collect the bonus items along the way, with each being worth 100 points more than the last, unless you miss one, which causes it to reset back to zero. It's the type of game where you have to learn to take risks and balance the rewards: if making it to an item will net you a big score, but kill you, it might not be worth it, unless you're really close to breaking a previous record score.
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Sometimes the best games are the simplest, and SIN CAR is easy to pick up and play and has long-lasting appeal. If you have ever found yourself whiling away hours in an arcade or in front of a TV hooked up to an old Atari, you'll find a lot to love here. It's not hard to picture this game in a large arcade cabinet with a sticky controller covered in soda.
Play it here.